I downloaded the Nvidia VRWorks 360 SDK and everything works as expected as long as I use the demo video files that came with the SDK. I’m using the stitch_sample_app demo project to stitch together videos, while this works with the demo video files, it doesn’t work when I try to use my own video files. The code just gets stuck at the line that calls member function NVVS_StitcherFeedInput. This member function is defined in nvstitch.dll. I’m using Visual Studio debugger to run the demo project, I can see that the line calling NVVS_StitcherFeedInput just runs forever, essentially NVVS_StitcherFeedInput isn’t returning anything. I’ve left it running for over an hour and it was still stuck. If I try to step into NVVS_StitcherFeedInput using the debugger, Visual Studio tells me that there’s no symbol file and just lets me see the disassembly code (which I can’t make any sense of). I can’t figure out why NVVS_StitcherFeedInput is not returning anything. It works fine if I use the demo video files.
I’ve been trying to solve this problem for over 2 days, contacted nvstitch-support@nvidia.com but haven’t received any reply yet. If you’ve gotten this far into my post, I’d appreciate any input you may have on this problem.