Nvrtx 5.6 have too many broken tools - Pathtracing, Deadline, Lumen setting on Project settings etc

Hello community,

I have compiled the NVRTX 5.6 branch latest version, after multiple attempts. Once I start the program and test pathtracing on viewport, after sampling number of spp, screen/viewport looks like crash and it keep repeating the process. Another point I would like to mention is Deadline plugins is not working for me since 5.5 version on nvrtx branch. On 5.4 it was working perfectly. And lastly, whenever I try to set global illumination to none, UE5 crashes instantly.

I have tried these basic things for now and I think they are kind of broken. I would appreciate it if there is any help to resolve these issues if possible.

Many thanks,
Gaurav N.

Video Link at 4k

Update - Restarting NNERUNTIMEORT plugins solves the issue for the Pathtracing screen crash.