Anyhit payload lost when calling “AcceptHitAndEndSearch()” or "IgnoreHit()"
|
|
9
|
552
|
September 29, 2023
|
Vulkan Ray Query no hit
|
|
4
|
46
|
September 26, 2023
|
Minecraft RTX reflections
|
|
4
|
976
|
September 12, 2023
|
RTX A6000 ADA - no more NV Link even on Pro GPUs?
|
|
15
|
5824
|
September 24, 2023
|
Ray Tracing support unavailable on Windows Server 2022 with 3 NVidia A40 GPUs
|
|
2
|
115
|
September 20, 2023
|
What should I set the motion vector to after disocclusion?
|
|
1
|
100
|
August 25, 2023
|
Any lower access to RT core than OptiX?
|
|
4
|
176
|
August 15, 2023
|
Does RTXGI cutted from Unreal Engine 5.2 Nvidia RTX Branch?
|
|
1
|
190
|
August 9, 2023
|
Maximizing GPU Utilization
|
|
1
|
236
|
July 17, 2023
|
DXGI_ERROR_DEVICE_REMOVED because of DXGI_ERROR_DEVICE_HUNG
|
|
1
|
245
|
July 3, 2023
|
Too bright results when importance sampling the GGX NDF
|
|
1
|
271
|
June 22, 2023
|
NVIDIA RTX Caustics Branch
|
|
4
|
1001
|
June 21, 2023
|
GPU hardware metrics or profiling for RT Core usage in Vulkan ray tracing?
|
|
0
|
182
|
May 2, 2023
|
Optix光线追踪引擎
|
|
2
|
375
|
April 21, 2023
|
NVIDIA Driver segfaults when calling vkCmdTraceRaysKHR if pipeline was built with vkDeferredOperationKHR
|
|
1
|
272
|
April 19, 2023
|
Program RT Cores using OpenGL, Vulkan, or CUDA?
|
|
3
|
818
|
April 13, 2023
|
Anyhit shader not be called multiple times
|
|
0
|
198
|
April 12, 2023
|
Do Raytracing cores speed up volume rendering significantly compared to fragment shaders?
|
|
1
|
326
|
March 16, 2023
|
What different means between the words "maximum ray trace depth" and "recursion depth" in OptiX programming guid
|
|
1
|
469
|
March 6, 2023
|
Shader reordering execution on the RTX 4090
|
|
7
|
1012
|
March 6, 2023
|
How could I write a per-pixel spinlock in raygen shader?
|
|
0
|
357
|
March 4, 2023
|
Cuda or DirectX for raytracing?
|
|
1
|
570
|
February 13, 2023
|
RTXGI and RTXDI
|
|
5
|
584
|
January 26, 2023
|
RTX Remix
|
|
8
|
882
|
December 12, 2022
|
RTXGI albedo
|
|
0
|
476
|
December 5, 2022
|
NVLINK port support for RTX 3090 Ti, RTX 4080/4090
|
|
2
|
4371
|
November 22, 2022
|
Demo Projects renders not correct + add preview images of Demos to NVIDIA RTX Caustics Branch
|
|
4
|
507
|
October 13, 2022
|
NVIDIA RTX Caustics 4.27 Materials behave abnormally after enhanced translucency is enabled
|
|
5
|
516
|
September 28, 2022
|
RTX on minecraft quick bug and a question about Portal
|
|
2
|
719
|
September 25, 2022
|
Some rays seems to execute the wrong hit group on a basic raytracing test
|
|
2
|
457
|
September 14, 2022
|