Profile RT cores
|
|
0
|
9
|
May 9, 2025
|
ReSTIR GI Issues from Packaged Zorah – Includes ReSTIR and Lumen Modes
|
|
0
|
49
|
May 3, 2025
|
With Opacity Micromap enabled, gl_PrimitiveID becomes invalid, how to get UV
|
|
0
|
26
|
April 8, 2025
|
GPU Culling & accelerationStructureIndirectBuild
|
|
0
|
20
|
April 8, 2025
|
RTX Kit loading objects other than in gltf format
|
|
9
|
77
|
March 24, 2025
|
NVIDIA 50 series graphics card path tracing problem in the game
|
|
6
|
470
|
March 17, 2025
|
Davinci Resolve Studio 19 in need of the right NVIDIA Graphics Card
|
|
2
|
460
|
March 11, 2025
|
Unable to download scenes from NVRTX's caustics branch
|
|
1
|
61
|
March 7, 2025
|
How to use printf() to text console?
|
|
4
|
32
|
February 3, 2025
|
How to select RayQuery pipeline as default?
|
|
0
|
19
|
January 28, 2025
|
License RTXGI SDK
|
|
0
|
33
|
January 28, 2025
|
Hybrid vs Enhanced Translucency support
|
|
0
|
39
|
December 31, 2024
|
Ray Tracing - GTX 1660 Ti
|
|
2
|
409
|
January 7, 2025
|
Project files with sample maps for NvRTX_Caustics-5.4 branch
|
|
0
|
49
|
December 31, 2024
|
How much performance improvement can hardware accelerated ray tracing provide?
|
|
5
|
158
|
December 18, 2024
|
Indiana Jones Great Circle Error on launch
|
|
2
|
13643
|
December 18, 2024
|
RTX A6000 ADA - no more NV Link even on Pro GPUs?
|
|
23
|
26865
|
November 28, 2024
|
How do RT cores work?
|
|
0
|
395
|
November 27, 2024
|
Is the Restir GI Method Patented?
|
|
0
|
91
|
November 12, 2024
|
Optix 8.0 Hit geom_normal
|
|
1
|
38
|
October 29, 2024
|
RTXDI 5.4 build
|
|
0
|
55
|
October 17, 2024
|
Using relative path for Optix PTX file
|
|
1
|
35
|
October 9, 2024
|
Optix Hit.t data represented as unsigned int
|
|
10
|
87
|
October 9, 2024
|
Unreal RTXDI NRD Texture Blurring
|
|
3
|
562
|
October 4, 2024
|
Identifier "optixProgramGroupGetStackSize" is undefined
|
|
3
|
78
|
September 23, 2024
|
Render time of OptiX SDK program is too slow
|
|
4
|
69
|
October 7, 2024
|
Async-compute BLAS build + DispatchRays?
|
|
2
|
92
|
September 22, 2024
|
Render different variants
|
|
1
|
50
|
September 19, 2024
|
Ray Tracing multiple matrix object transformations
|
|
1
|
47
|
September 19, 2024
|
Optimize Raytracing in Tetrahedron Meshes
|
|
1
|
76
|
September 19, 2024
|