Render different variants

Hi,
If I want to render out 3 images of three different variants, of lets say carpaints, how would I do that? Is there a render que or similar? Or what would the workflow be?
I want to be able to set it up and render all three at once and not render one, change variant and render, change variant and render.

Hi and welcome @jack.jensen, rendering variants in a single optixLaunch doesn’t make too much sense because each different material would result in different rays to be followed due to different material parameters.

This would only work with very simple local lighting renderers. It would be simpler to launch per variant. (The GLTF_renderer supports variants and asynchronous launches).