Some confusion over ‘hybrid’ vs ‘enhanced’ translucency support with CVars.
https://github.com/NvRTX/UnrealEngine/tree/NvRTX_Caustics-5.4?tab=readme-ov-file
1
Is ‘Hybrid Translucency’ dependent on first setting
r.RayTracing.Translucency 3 (Enhanced)
Or is ‘Enhanced’ synonomous with ‘Hybrid’ ?
2
Also what happens with
r.RayTracing.Translucency 1
r.RayTracing.Translucency 2
The documentation only refers to 0 and 3.
3
Is r.RayTracing.Translucency 3
what is referred to as ‘method 2’ and also HT2 mode?
Thanks!