I was wondering how exactly the Optix 8 hit.geom_normal output from ray tracing is calculated. The below screenshot is the format of a ray tracing hit output after the program is run:
I was assuming the geom_normal value is the normal of the triangle in the mesh in which the ray intersected with. Something like the picture below:
@dhart DO you know if this is how the hit geom_normals are calculated?