Anyhit payload lost when calling “AcceptHitAndEndSearch()” or "IgnoreHit()"
|
|
9
|
552
|
September 29, 2023
|
Vulkan Ray Query no hit
|
|
4
|
46
|
September 26, 2023
|
Nsight Compute - GPU hardware metrics or profiling for RT Core usage?
|
|
4
|
516
|
May 27, 2023
|
AABBs within a BLAS
|
|
2
|
258
|
May 22, 2023
|
Crash in nvoglv64.dll using ray queries
|
|
1
|
414
|
April 19, 2023
|
Internal error attempting to replay event
|
|
3
|
721
|
March 16, 2023
|
Shader type in gpu hang is reported as "Internal - Ray Tracing"
|
|
3
|
430
|
March 6, 2023
|
vkDeviceWaitIdle returns VK_ERROR_DEVICE_LOST after writing to shader binding table with DEVICE_LOCAL memory allocated with CAPTURE_REPLAY flags
|
|
0
|
717
|
September 5, 2022
|
Wrong device address bound checking with Vulkan when using VK_EXT_validation_features with gpu validation enabled
|
|
0
|
468
|
May 30, 2022
|
Using Tensor cores and RT cores
|
|
0
|
1012
|
February 5, 2022
|
vkCreateRayTracingPipelinesKHR throws for certain glsl code with driver version 511.23 and 511.65
|
|
0
|
602
|
February 5, 2022
|
Unexpected behavior when using arrays in Vulkan ray tracing payload
|
|
2
|
860
|
February 17, 2022
|
AABB primitives in BLAS getting secretly merged?
|
|
3
|
1060
|
December 6, 2021
|