Internal error attempting to replay event
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3
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261
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March 16, 2023
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Shader type in gpu hang is reported as "Internal - Ray Tracing"
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3
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148
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March 6, 2023
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Anyhit payload lost when calling “AcceptHitAndEndSearch()” or "IgnoreHit()"
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7
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232
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February 27, 2023
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vkDeviceWaitIdle returns VK_ERROR_DEVICE_LOST after writing to shader binding table with DEVICE_LOCAL memory allocated with CAPTURE_REPLAY flags
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0
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345
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September 5, 2022
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Wrong device address bound checking with Vulkan when using VK_EXT_validation_features with gpu validation enabled
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0
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341
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May 30, 2022
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Using Tensor cores and RT cores
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0
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773
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February 5, 2022
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vkCreateRayTracingPipelinesKHR throws for certain glsl code with driver version 511.23 and 511.65
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0
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449
|
February 5, 2022
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Unexpected behavior when using arrays in Vulkan ray tracing payload
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2
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713
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February 17, 2022
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AABB primitives in BLAS getting secretly merged?
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3
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738
|
December 6, 2021
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