I tried running optixPathTracer from the OptiX 8.0.0 SDK on Windows 11 & RTX 4060Ti, but could only get 0.1~0.2 frames for second.
I found another person getting more than 60 fps on the same program from OptiX 7.2.0 SDK using Windows 10 & RTX 2080Ti, so I feel like this is an unreasonably slow render time.
What am I missing? What should i do to improve the render time?
Turns out it was just a stupid beginner’s mistake.
According to CMakeLists.txt, it’s supposed to build in debug mode only when it is toggled inside Visual Studio (which i unintentionally did), so it worked just fine when i changed it to release mode.