Ray Reconstruction question

Hello,
from what I’ve read the Ray Reconstruction introduced with DLSS 3.5 is meant to be working only on ADA RTX cards, I am on RTX 3090 and it seems to be working, can someone explain why?

I am also trying to understand why the image change so much after turning on Ray Reconstruction (see screenshots).


Actually Ray Reconstruction or DLSS-RR is supported on all RTX gpus. DLSS Frame Generation is supported only on Ada.

Ahh okay, I simply confused the terms, there are many these days :P Thanks Richard

Thanks no problem.

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