Ropes in ISAAC GYM

Hi all,

how would one implement a rope in ISAAC GYM? I found that there was the swing peg in hole example once but cannot find any codes for it anymore.

Hi @hyungjoo237,

The best way to implement rope is to model it with a set of capsules connected by joints. You may need to use more substeps or position iterations to achieve the desired simulation stability in case you plan to use a long rope and/or attach some heavy weights to it.

Would it be possible to get the swing peg in hole example? At least the rope part.