Can the latest version of Isaac Sim (4.2.0) simulate a soft rope? If so, how to achieve it?
Thank you.
Does this mean building many small rigid-body objects and connecting them together is the only way to simulate a soft rope? Are there any more direct ways to simulate a soft object? Do you know if the “assets.DeformableObject” class that comes from Isaac Lab can be used to simulate a soft rope or not?
Yes you could make a long cylinder then apply the soft body
I’d check the Isaac sim 4.2 API for exact code. I’m pretty sure it’s the same as Isaac Lab