Can Isaac sim simulate a rope?

Can the latest version of Isaac Sim (4.2.0) simulate a soft rope? If so, how to achieve it?

Sort of…

window > simulation > demo scenes

Rigid body body ropes

Thank you.
Does this mean building many small rigid-body objects and connecting them together is the only way to simulate a soft rope? Are there any more direct ways to simulate a soft object? Do you know if the “assets.DeformableObject” class that comes from Isaac Lab can be used to simulate a soft rope or not?

Yes you could make a long cylinder then apply the soft body

I’d check the Isaac sim 4.2 API for exact code. I’m pretty sure it’s the same as Isaac Lab

Hi, when I made a long cylinder and applied deformable body to it, I found an issue that: the cylinder looks like a rope only when turning the deformable debug view on, if we turn the deformable debug view off, it looks like a rigid body.


The curve needs updated. I’d like to work together I have some code that can help.

Can you please show me how to solve this issue?

This topic was automatically closed 14 days after the last reply. New replies are no longer allowed.