I have noticed that unless the width is a multiple of 160,

I get different flows for the same input.

Is this indeed so?

Is it different with SDK 2.0?

Ilan

I have noticed that unless the width is a multiple of 160,

I get different flows for the same input.

Is this indeed so?

Is it different with SDK 2.0?

Ilan

Hi.

Can you reconfirm the observation is related to ‘width is a multiple of 160’ or setting of ‘disableTemporalHints’ in the application?

Thanks.

Yes I do.

When I run the application( as an outside utility) on an image with a width multiple of 160 I get the exact same results.

However, when the width is not a multiple of 160, but say a multiple of 80, like width 240, I get different results.

For example, I run the application, and store the results.

Then I recompile the code, or add some GPU computation so as to change the GPU memory. Then, I get different results.

Let me note that this does not happen with the height parameter.

Whenever it is a multiple of 4 it works fine.

I am referring to the sample SDK code.

Best Ilan