I am in the middle of using the Physics Vehicle Class extension in order to set up a vehicle.
The set up seems extremely involved, despite having sample code to follow.
In the documentation there is a brief mention that some of the driving simulation data is set to default settings upon creation.
I was wondering, what implementation is truly needed to create the simplest driving model. Is the raycasting and batch querying needed? (I am having trouble implementing batch queries)
I tried PxVehicleUpdates(timestep,mVehicleGravity,*mSurfaceTirePairs,mNumVehicles,mVehicles,NULL);
but it also breaks.