@WendyGram Thanks in advance!
@rcervellione mhm I understand but I’m talking about something more complex than quick test array - 150k objects in rhino document plus real building model basically mean the user will have to work at 2-4 fps which is not pleasant at least, besides that user is forced to enter the destructive way of modeling, plus manual swapping/mapping csv matrices.
Ok, the show must go on so let’s go with the details I’m the developer of the plugin called Rhino Nature - it is an advanced non-destructive scattering solution for Rhino. To grasp the real deal for Rhino users please check the trailer (to be clear I’m far from advertising here). I provide a very simple way to create a live connection between any “consuming” plugin to make use of what is created - this way if the user will change the distance in distribution he sees an instant update in his render (without any additional manual work) - atm V-Ray and Octane are fully integrated this way (few others are in WIP). I found some old screen captures for better explanation. That’s why I wanted to contact you in person, so we could for eg. set a video call and discuss/screen share to understand whats and whys.