To anyone with a Geforce 8M laptop What is your experience with CUDA

As my newly purchased laptop will sadly not run CUDA at full functionality (graphics interoperability won’t work it seems), I would like to hear other people’s experience with running CUDA on their laptops. What computer did you use, and what drivers did you install? How does CUDA function on it? Were there any specific steps needed to make it work?

Any information is very much appreciated.

Actually I’m interested to know, other than graphics functions, do calculations run correctly on your laptop?

I’m sorry that your laptop is not working with all CUDA functionality yet, but I expect it will work once you are able to install the correct display driver (from your other thread I see that you haven’t been able to install the drivers released with CUDA). NVIDIA does not provide drivers for laptops publicly because we have to work with each individual laptop manufacturer to support custom features (such as display power management). Therefore you need to contact your laptop manufacturer to request that they provide a CUDA-capable display driver.

If and when we find bugs with graphics interop on mobile GPUs, we will address them ASAP.

Thanks,

Mark

Today, I actually managed to install the driver released with CUDA by using an .inf file from a different version. The penalty for this was simply that the laptop’s screen is unable to recover from suspend mode. Somewhat annoying, but it would be a low price to pay if it enabled all CUDA functionality. However, it did not improve anything at all. The graphics interop examples still give the same error message about not being supported on multi GPU systems.

As far as I can tell, all example programs that do not display graphics are working fine. But as I want to use CUDA for programs that need to visualize the results, this is of little comfort. It’s still possible to read back results and render with OpenGL in the same program though, but that means doing slow transfers between device memory and host memory.

Have you tried http://laptopvideo2go.com? They provide INFs that solve “screen blank after suspend” and “incorrectly reported dimensions - black strip on the screen” problems with NVidia Go GPUs. Worked for me with a 5-year old Toshiba with 420 Go as well as with a new VAIO + 7400 Go.

Hi folks,

I just bought my own macbook pro, and I’ve been working on getting first-hand information about CUDA problems on laptops.

(No, I’m not running CUDA in OS X – that’s a whole 'nother ball of wax.)

I have installed apple bootcamp and Windows XP and used an internal prerelease NVIDIA display driver to get CUDA working on my mac. This post is not about where to get an NVIDIA driver that supports CUDA for your laptop. That is also another whole ball of wax since technically NVIDIA cannot release drivers for laptops since the OEMs control release of their own drivers. We are working on that issue also. For now you’ll have to use the various .INF tricks to get a driver installed (see other posts on this thread, but note that we can’t officially support this).

This post is about graphics interop on laptops with CUDA.

It turns out that most G8X laptops, the macbook pro included, appear to report multiple displays in windows despite only having one GPU. Unfortunately we added some code to the SDK samples that checks for multiple displays, and exits with the message “Graphics interoperability on multi GPU systems currently not supported.”

However, at least on the macbook pro, if you comment out the call to “isInteropSupported()” in the sample code, the samples that use interop will work. For example, in the fluidsGL sample, comment out lines 316-318.

I’m working on fixing this bug for the next release of the CUDA SDK. (And in general the CUDA team is working on making interop work with multiple GPUs for a future release of the CUDA Toolkit.)

Please let use know in a reply to this thread if this works for you.

Thanks,
Mark

Thanks for your post,

I’ve just tried the samples simpleGL, fluidsGL and postProcessGL from the cudaSDK and everything seems to work fine after removing the isInteropSupported() check.

My laptop is a Zepto 6324W with a GF8600M GT Card, driver version 163.44 (with modified .inf) and SDK version 1.0, running on WinXP(32).

Regards,

Björn

For those who want a more robust fix, you can make the following change.

In the SDK common/src/cutil_interop.cpp, you need to modify one line in the function isInteropSupported().

The original code is this:

do {

        DISPLAY_DEVICE dispDevice;

        memset(&dispDevice, 0, sizeof(dispDevice));

        dispDevice.cb = sizeof(dispDevice);

        if (!EnumDisplayDevices(NULL, dev, &dispDevice, 0))

            break;

        if ((dispDevice.StateFlags & DISPLAY_DEVICE_ATTACHED_TO_DESKTOP) ||

            (!(dispDevice.StateFlags & DISPLAY_DEVICE_MIRRORING_DRIVER) &&

             !(dispDevice.StateFlags & DISPLAY_DEVICE_MODESPRUNED)))

            ++num_devices;

        ++dev;

    } while (dev);

You should change it to this:

do {

        DISPLAY_DEVICE dispDevice;

        memset(&dispDevice, 0, sizeof(dispDevice));

        dispDevice.cb = sizeof(dispDevice);

        if (!EnumDisplayDevices(NULL, dev, &dispDevice, 0))

            break;

        if ((dispDevice.StateFlags & DISPLAY_DEVICE_ATTACHED_TO_DESKTOP) ||

            (!(dispDevice.StateFlags & DISPLAY_DEVICE_MIRRORING_DRIVER) &&

             !(dispDevice.StateFlags & DISPLAY_DEVICE_MODESPRUNED) &&

             !(dispDevice.StateFlags & DISPLAY_DEVICE_REMOVABLE)))

            ++num_devices;

        ++dev;

    } while (dev);

This will allow interop samples to work on single-GPU laptops, while still correctly exiting with an error on multi-GPU desktop machines.

Mark

Thanks Mark! Removing the “isInteropSupported()” supported call did the trick, and I can finally run all SDK examples after having installed the 163.44 driver nutti mentioned.

However, the more robust solution you provided does not seem to work on my 6224W. (and presumably not on nutti’s 6324W either, as only their plastic case differs AFAIK) It just gives the same old error message. After playing around with the code, my 6224W-version of your fix looks like this instead:

   do {

        DISPLAY_DEVICE dispDevice;

        memset(&dispDevice, 0, sizeof(dispDevice));

        dispDevice.cb = sizeof(dispDevice);

        if (!EnumDisplayDevices(NULL, dev, &dispDevice, 0))

            break;

        

  

  if ((dispDevice.StateFlags & DISPLAY_DEVICE_ATTACHED_TO_DESKTOP) ||

            (!(dispDevice.StateFlags & DISPLAY_DEVICE_MIRRORING_DRIVER) &&

            !(dispDevice.StateFlags & DISPLAY_DEVICE_MODESPRUNED) &&

  	!(dispDevice.StateFlags & DISPLAY_DEVICE_REMOVABLE)))

            ++num_devices;

        ++dev;

    } while(false); //while (dev);

As you can see, I just put a hack in there that prevents the do-loop from executing more than once. I’ll try to investigate where the problem lies in the upcoming week.

Sorry guys dont mean to be a pest.

I have a macbook pro 2.4 with the 8600m gt 256mb GPU, running windows xp pro.

I downloaded the cuda driver,
Nvidiadisplaywin2kxp(162.01)_Int.exe

Im just wondering which .inf file do i replace and what am i replacing it with.

I would really really appreciate any and all help with this,

Ive got a Quadro FX 5600 on the main computer but need to get this working on my notebook so i dont need to be in the lab all the time.

Thanks in Advance!

Steven

Downloaded a modified inf and the new 163.67 beta driver on a macbook pro. Went through the manual install through ‘device manager’ and ‘have disk’.

Everything seems to be working as for norm,

Downloaded the cuda sdk and toolkit. Just installing visual studio and hopefully everything will be kool.

Good Post, helped out tonnes!

Steven

I also got the similar problem.

The simpleGL example can’t work on my 8600M card. I use a Dell Inspiron 1720 notebook.

So i got the fluid demo working, very sweet and quick on the 8600m gt 256mb macbook pro.

Hey Mark Harris im attempting your n-body simulator from gpugems3 and im getting
Error 1 error C2440: ‘type cast’ : cannot convert from ‘ParamBase **’ to ‘std::_Vector_const_iterator<_Ty,_Alloc>’ c:\documents and settings\m3the01\desktop\gpugems3 (d)\content\31\demo\common\src\paramgl.cpp 153

Any help Would be appreciated!

I commented out

paramgl.cpp:141-161

paramgl.h:34

nbody.cpp:312-320

The sliders have to be controlled by keyboard then, but it runs. Nice demo External Media

I encountered the same error
error C2440: ‘type cast’ : cannot convert from ‘ParamBase **’ to ‘std::_Vector_const_iterator<_Ty,_Alloc>’
Any help could be appreciated!

I believe this bug has been fixed in the most recent version of the nbody demo, which is included the CUDA 2.1 SDK.

Also, for the record we do now provide notebook drivers with CUDA support:
[url=“http://www.nvidia.com/object/notebook_drivers.html”]http://www.nvidia.com/object/notebook_drivers.html[/url]