I’m looking to use DLSS in UE4.26 not only in the viewport, but with Scene Capture Component 2Ds. I have used both the 4.26 plugin and and the NvRTX rtx-dlss-4.26 source branch with no luck.
- Let me know if this functionality exists somewhere and I just can’t find it. There’s no mention in the readmes of additional console variables that would enable this functionality.
- Are there plans for this type of integration? We have our own source branch to mess with if you can point me in the right direction.