Hi!
I set up Unreal Engine 5 and tried to enable DLSS with the following BP commands (all are executed right after BeginPlay):
r.NGX.Enable 1
r.NGX.DLSS.Enable 1
r.NGX.DLSS.Quality -1
r.NGX.DLSS.Quality.Auto false
r.NGX.DLAA.Enable 0
(this is in a freshly created VR game template)
When I now run the VRPreview, it runs from around seconds to a minute (doesn’t look like DLSS is on) and then the whole editor crashes with following crash message:
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000128
UnrealEditor_D3D12RHI
UnrealEditor_D3D12RHI
UnrealEditor_RHI
UnrealEditor_RenderCore
UnrealEditor_RenderCore
UnrealEditor_RenderCore
UnrealEditor_Renderer
UnrealEditor_Renderer
UnrealEditor_Renderer
UnrealEditor_Renderer
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_RenderCore
UnrealEditor_RenderCore
UnrealEditor_Core
UnrealEditor_Core
kernel32
ntdll
Despite the crash, it also looks as if DLSS is not enabled in VR, in the viewport it works though.
I really appreciate the help :)