Has you know (here and here) there is tearing with Kwin, for more than year at least, if you simply enable composite. Only setting __GL_YIELD=“USLEEP” avoids this.
So it would be wonderful if this issue can be fixed and I think a lot of people will be happy if you can give us an update on the situation.
I didn’t read all the comments but the status of the bug report is UNCONFIRMED.
I speak with some people on Netrunner forum here who says that is a Nvidia bug.
So I don’t know what is true and it will be good if some Nvidia “official” can answer.