Vulkan: view device address in Push Constants?

We often use GL_EXT_buffer_reference and place the buffer device address into Push Constants, which works well. However, when attempting to debug using Nsight, I cannot view the address, so that I can find the buffer in device memory and inspect it; the Push Constant view simply shows me the first element at the address, as if it were an array. Is there a way I’m missing to be able to get the address?

image

Thanks,
Brian

Hello,
Thank you for using Nsight Graphics and your question on viewing the buffer device address. I will ping the Nsight Graphics engineering team to provide an answer to your question and get back to you.
Regards,

Hi Brian,

Thank you for using Nsight Graphics and providing your feedback. Could you please take a try on the ‘Graphics Capture’ activity of the coming release of Nsight Graphics (2025.5), it will show you the address as you requested.

Thanks
An

This topic was automatically closed 14 days after the last reply. New replies are no longer allowed.