Hello everyone,
When DLSS is turned on, the viewport screen sticks to the top left, and the rest is blackened or shaded blue, causing the blinking phenomenon. Almost 1 frame comes out as normal, and the next frame is blinking as described above (as it shrinks and the rest is blackened).
I am currently using the driver version of gpu 4070, 560.xx, and I changed the DLSS version to 3.7.20 by referring to the text of the existing forum, turned on NIS, and set it to r.TemporaryAA.Upscaler 1 and r.Reflection.Denoiser 2.
This does not happen in other places on the same map, and turning off DLSS through r.NGX.DLSS.Enable 0 does not happen.
I would appreciate it if you could tell me how to solve it and if there are people who have experienced a similar phenomenon to me.
Thanks In advance!