I’m trying to compile WRF 3.2 on Windows and I’m facing an error when compiling with PGI Workstation 13.9
make: Entering directory `/c/Data/WRF/WRFV3/external/RSL_LITE’
pgcc -Mmpi=msmpi -DMPI2_SUPPORT -w -O3 -DMEMCPY_FOR_BCOPY -DLANDREAD_STUB -D_WIN32 -D_WIN64 -DDM_PARALLEL -DMAX_HISTORY=25 -c rsl_malloc.c
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PGC-F-0249-#error – Unsupported target platform. (C:/Program Files/PGI/Microsoft Open Tools 11/include\malloc.h: 193)
PGC/x86-64 Windows 13.9-0: compilation aborted
make: [rsl_malloc.o] Error 2 (ignored)
I’ve tried to define _WIN32 and _WIN64 but this doesn’t changed this issue.
There is already a post on the same error for GAMESS https://forums.developer.nvidia.com/t/unsupported-target-platform/133559/1 but I wonder to know if I can apply the same trick.