In zero gravity, you can move stuff with physics:
See, there is a nice slow gravity like feeling. I think this kind of mouse movement to control the X and Y movement, watching the selected cameras point of view while recording the finetune motions in realtime, is just ok.
But camera movement must be faster when you move your mouse further on your desired direction… Like the more you move your mouse ( and press button ) the faster the imaginary gear rotates. I can make you a nice UI for this and sure we can make the wheels to rotate. But that is extra work I did not thought at the beginning. I think the mouse moving is just enough.
What if I do you the 2d png wheels and we add them to UI. But we make that part interactive ONLY if we fell it´s really needed for the tool.
What do you think?