Hi Nvdia,
We are evaluating the official AODT 1.5 calibration workflow.
For calibration, we followed the NVIDIA documentation:
Call “client.run_calibration()”:
* 100 position-aligned GPX and RSRP samples
* Full ray-path export
* Reflection, transmission, diffuse scattering, and diffraction enabled
* Only cal.targets.Materials: true
* RU power, position, orientation, and UE settings fixed
Result:
GT average RSRP: -96.17 dBm
Original AODT average CFR: -89.21 dBm
Calibrated AODT average CFR: -89.06 dBm
The calibrated result follows nearly the same curve as the original result, and the approximately 7 dB absolute offset remains. Throughput accuracy also did not improve.
- Is the centered calibration loss expected to correct only the route-dependent signal shape, not the absolute RSRP level?
- Is there an official method for calibrating the global power offset without modifying RU transmit power?
- What is the recommended way to compare smartphone-reported NR RSRP with AODT CFR or post-calibration predicted RSRP?(and throughput)
*Below plot show Calibration NOT good
Thanks
BR
Bryan Chen
