In an unreal 5.4 project with metahuman and audio2face, everything works correctly but when the audio2face nvidia apis are called the unreal scene freezes for a moment. can you tell me if and how to eliminate this problem?
Hi @michele.facecchia and welcome to the NVIDIA developer forums.
I think this might be related to the general issue people are seeing right now with communication with our API servers when trying to use A2F.
no sorry, i keep having this problem. i waited a few days to verify if it was a communication problem with the apis but i don’t think so. using the unreal example, when i launch the audio, the whole scene freezes for a moment, blocking any object present in the scene. i attach a video to explain better. is there any way to avoid this lag