I am working on building photorealistic robotics environments in Isaac Sim using 3D Gaussian Splatting (3DGS). I’m currently using a custom Lyra-2 pipeline (VIPE + DA3) to generate my .ply splats from video.
My very first test resulted in the classic “billboard effect” so Lyra2 just could not generate a solid splat from the video it created, above.
Any advice, plugin recommendations, or workflow tips would be hugely appreciated. Thanks!


