Bright tearline with RTPT when SSS option is on

This is a follow up on basically solved topic:

If I use the SSS option, I see a bright tearline on my character:

How can we solve this? its CC4 from Character Creator, exported as path traced.
I can see the effect on her skin when SSS is on, on this light setup its not so visible and the effect comes with a little delay ( like this issue also ) but I would love to be able to use the SSS.

Pekka

I think with all of these minor rendering issues, it comes downs to precise rendering and materials settings. I would just experiment with adjustments. I don’t honestly see any difference with SSS on or off.

You are totally correct, it was about rendering settings.
This was solved by activating the mesh light sampling:

Now the bright line disappeared :D

I have the Real Time -optimized version on the left and Path Traced -optimized export on right:

Next thing I do is finetune the eye occlusion and the actual eyeball materials for RTPT, but I only do that after the CC5 is released.

The eye system is new and much more realistic:

Pekka

Great thanks