Expected behavior
In create, if you lock a camera, you should not be able to change its transform without unlocking the camera.
Actual behavior
If you select a locked camera as the active camera, and focus on an object (press “f” while having selected an object), the camera will move despite its “locked” state.
This causes me to accidentally ruin camera setups because I click “f” often. The lock should protect me from myself and prevent this sort of behavior, that is why the lock is there.