I was having a problem with the camera within ISAAC sim. When i move my camera around the y-axis (pitch) it behaves like it would be moved around the z-axis (yaw) and vice versa. Am i misunderstanding something here or is this a bug? Please see video of the problem above.
Your camera is already rotated 90º in x-axis which modifies its local reference frame as shown in the next image:
That is why a modification in the orientation around the y-axis (now in the up direction) produces a panning
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