I was trying to compile the VkRay tutorial (https://developer.nvidia.com/rtx/raytracing/vkray) in 32bits (I just replaced the vulkan-1.lib by the one available in lunarG (in lib32 folder) 18.104.22.168 SDK)
And I got an error: VK_NV_RAY_TRACING_EXTENSION not found…
When I compiled and launched in 64bits this worked well.
I have a RTX 2080 with Max-Q and the latest driver 430.86 WHQL…
Is that a known issue ?
Is there any chance that raytrace will be supported in 32bits ?
Thanks by advance
Julien De Loor