Clarification on DRIVE Sim Deprecation

My team and I want to use DRIVE Sim, but according to this post (Drive Sim), it has been deprecated and is now only accessible through Omniverse DRIVE Sim APIs. Has DRIVE Sim been fully replaced by NVIDIA Omniverse Cloud Sensor RTX? If so, where can we find more details on integrating it to build synthetic scenes for our use case?

Also, we would like to ask if we get access to DRIVE OS, does it allow us to build and generate synthetic scenes, or is it strictly for real-time execution in vehicles?

Would appreciate any guidance on this topic,
Thanks

Hi and thank you for the forum post. Let me seek clarification and get back to you. Thanks.

Hi @deepa.kasinathan

Drive SIM is currently only for existing enterprise customers and they are no longer taking in new customers.
SensorRTX will be launching and when that becomes available, you’ll be able to use it to build and generate synthetic scenes with other world foundation models like COSMOS.

Here is some more information on it! :)
Building Smarter Autonomous Machines: NVIDIA Announces Early Access for Omniverse Sensor RTX | NVIDIA Blog

Hi @AshleyG_NVIDIA . Thank you very much for the reply. Just to clarify: Can we use SensorRTX to handcraft a traffic scene and use a Replicator to deterministically generate synthetic data where the various assets are placed in the scene according to the logic provided to the Replicator.

Yes, you can.
SensorRTX just allows you to be able to create realistic outputs to mimic what a real sensor would percieve. So, you can create your own traffic scene or use Cosmos to extend one and then generate synthetic outputs with SensorRTX and Replicator.