Hello,
I’m trying to run the HelloNSightAtermath example with the last Atermath SDK. But the result is not as expected. No shader debug info callback is called. The dump has not a callstack or a GPU Address and I can’t see the shader. Is that right? Maybe I’m doing something wrong. I was expecting a behaviour like the one shown in this video https://www.youtube.com/watch?v=0WxUqbAqHus.
Thanks