Officially, NSight does not support manged code and Direct 3D 9. The first version of NSight with C# support is version 5.6 of Night but that only supports Direct3D 9. Is it possible to get NSight to work with Direct3D without upgrading to Direct3D 11?
The reason I want NSight to work with Direct3D is because our application uses OpenGl to do its rendering and when its done, copies it to a Direct 3D 9 buffer for displaying. Reason is that our application is WPF and OpenGl is not supported by WPF.