Hi All,
I have been getting the following errors when compiling glmark2 with x11-glesv2 option.
/usr/lib/gcc/aarch64-linux-gnu/5/…/…/…/aarch64-linux-gnu/libEGL.so: undefined reference to drmFreeDevice' /usr/lib/gcc/aarch64-linux-gnu/5/../../../aarch64-linux-gnu/libEGL.so: undefined reference to
drmGetNodeTypeFromFd’
/usr/lib/gcc/aarch64-linux-gnu/5/…/…/…/aarch64-linux-gnu/libEGL.so: undefined reference to drmGetRenderDeviceNameFromFd' /usr/lib/gcc/aarch64-linux-gnu/5/../../../aarch64-linux-gnu/libEGL.so: undefined reference to
drmGetDevice’
/usr/lib/gcc/aarch64-linux-gnu/5/…/…/…/aarch64-linux-gnu/libEGL.so: undefined reference to drmFreeDevices' /usr/lib/gcc/aarch64-linux-gnu/5/../../../aarch64-linux-gnu/libEGL.so: undefined reference to
drmGetDevices’
I saw in the link below that there is a way to turn off DRM rendering support in the library to make it work.
https://devtalk.nvidia.com/default/topic/1007457/l4t-27-1-and-kinect-v2/
Any idea how DRM rendering support can be disabled to make the glmark2 build to succeed?
Thanks
M