DLSS 3 Plugin for Unreal Engine version 5.2

DLSS 3 for Unreal Engine version 5.2
I am creating this post to try and get an update for the upcoming release of the DLSS 3 plugin for Unreal Engine developers that want to use the new DLSS 3 technology by NVIDIA in Unreal Engine 5.2 projects. I currently run the development of a new game coming out this Summer called “Own the Throne by RXINC”. We have made tremendous progress in optimization using Unreal Engine version 5.0 with the current DLSS plugin provided by NVIDIA. If any one knows when we can download it directly from NVIDIA, this would be a great way to share it with other developers. Thank you also check out our project here without the plugin dropping close to 15 FPS. Early development of Own the Throne by RXINC - YouTube We are working hard to record a live game play presentation of Own the Throne with the current version of DLSS.

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Hi there @cipactli18 and welcome to the NVIDIA developer forums.

We will make sure to pin a very loud and visible post in this forum as soon as the plugin is ready.
But “soon” is the best we can offer right now.

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Awesome! The integration is a lot different then in other versions of Unreal Engine and I actually had my doubts for the first couple of hours of use. Gave the PC a reboot and PRESTO! DLSS magic is back to work. Just want to thank the staff at NVIDIA for all of their hard work creating this awesome plugin and not to mention for making it available for the newest version of Unreal. I will be posting an upgraded version of the “Own the Throne” unofficial trailer soon and thanks to DLSS technology it will be a much better trailer then I first anticipated. In the mean time, you can still check out the un-optimized version here Early development of Own the Throne by RXINC - YouTube as well as my pre release to a Kickstarter project also getting a remaster with this new plug in Thanks again NVIDIA

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