Does it support skeleton animation like havok does?
My game is going to be a 3d platformer game written in c++
Related topics
| Topic | Replies | Views | Activity | |
|---|---|---|---|---|
| Questions About Physx | 1 | 1044 | February 15, 2014 | |
| Havok and Physx Question | 1 | 602 | April 20, 2017 | |
| Havok and Physx Question | 0 | 720 | April 21, 2017 | |
| Skeleton based object deformation with physics? | 5 | 186 | July 20, 2025 | |
| Particle Cloth on animated skeletal mesh? | 2 | 328 | June 16, 2024 | |
| Why the human body skeleton mesh’s collider does not move together with the animation? | 2 | 103 | January 16, 2025 | |
| Physx 3.2.2 SDK Cloth | 1 | 1683 | February 20, 2013 | |
| Simple Question. | 0 | 874 | April 1, 2014 | |
| Cloth Simulation In Ogre3D Using PhysX | 1 | 1415 | December 28, 2017 | |
| Are Animation Constraints or direct connections not a thing? | 19 | 179 | August 10, 2025 |