As the title says. I really hope someone can help me with this, I have spent the whole day trying to work it out. I have also installed several driver versions (390, 450, 435), but nothing works…
Output from nvidia-smi
Fri Nov 20 17:41:39 2020
+-----------------------------------------------------------------------------+
| NVIDIA-SMI 440.100 Driver Version: 440.100 CUDA Version: 10.2 |
|-------------------------------+----------------------+----------------------+
| GPU Name Persistence-M| Bus-Id Disp.A | Volatile Uncorr. ECC |
| Fan Temp Perf Pwr:Usage/Cap| Memory-Usage | GPU-Util Compute M. |
|===============================+======================+======================|
| 0 TITAN X (Pascal) Off | 00000000:01:00.0 Off | N/A |
| 23% 33C P8 15W / 250W | 0MiB / 12194MiB | 0% Default |
+-------------------------------+----------------------+----------------------+
+-----------------------------------------------------------------------------+
| Processes: GPU Memory |
| GPU PID Type Process name Usage |
|=============================================================================|
| No running processes found |
+-----------------------------------------------------------------------------+
root@IT033100:~# glxinfo | greprender
greprender: command not found
root@IT033100:~# glxinfo | grep render
direct rendering: Yes
GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer,
GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer, GLX_MESA_query_renderer,
Extended renderer info (GLX_MESA_query_renderer):
OpenGL renderer string: llvmpipe (LLVM 9.0, 256 bits)
GL_ARB_conditional_render_inverted, GL_ARB_conservative_depth,
GL_MESA_ycbcr_texture, GL_NV_conditional_render, GL_NV_depth_clamp,
GL_ARB_conditional_render_inverted, GL_ARB_conservative_depth,
GL_NV_conditional_render, GL_NV_depth_clamp, GL_NV_fog_distance,
GL_MESA_shader_integer_functions, GL_NV_conditional_render,
GL_OES_element_index_uint, GL_OES_fbo_render_mipmap,
nvidia-bug-report.log.gz (291.6 KB)