Driver is installed and everything looks ok, but GPU keeps at 0%
Dell Vostro 5470
Nvidia Geforce GT 740M
Ubuntu 20.04.3
nvidia-bug-report.log.gz (514.6 KB)
$ nvidia-smi
Wed Jan 12 20:31:19 2022
+-----------------------------------------------------------------------------+
| NVIDIA-SMI 460.91.03 Driver Version: 460.91.03 CUDA Version: 11.2 |
|-------------------------------+----------------------+----------------------+
| GPU Name Persistence-M| Bus-Id Disp.A | Volatile Uncorr. ECC |
| Fan Temp Perf Pwr:Usage/Cap| Memory-Usage | GPU-Util Compute M. |
| | | MIG M. |
|===============================+======================+======================|
| 0 GeForce GT 740M Off | 00000000:09:00.0 N/A | N/A |
| N/A 61C P5 N/A / N/A | 328MiB / 2004MiB | N/A Default |
| | | N/A |
+-------------------------------+----------------------+----------------------+
+-----------------------------------------------------------------------------+
| Processes: |
| GPU GI CI PID Type Process name GPU Memory |
| ID ID Usage |
|=============================================================================|
| No running processes found |
+-----------------------------------------------------------------------------+
sudo prime-select query
[sudo] senha para rafael:
nvidia
glxinfo | grep render
direct rendering: Yes
OpenGL renderer string: GeForce GT 740M/PCIe/SSE2
GL_ARB_conditional_render_inverted, GL_ARB_conservative_depth,
GL_NVX_conditional_render, GL_NVX_gpu_memory_info, GL_NVX_nvenc_interop,
GL_NV_compute_program5, GL_NV_conditional_render,
GL_NV_path_rendering, GL_NV_pixel_data_range, GL_NV_point_sprite,
GL_ARB_compute_variable_group_size, GL_ARB_conditional_render_inverted,
GL_NVX_conditional_render, GL_NVX_gpu_memory_info, GL_NVX_nvenc_interop,
GL_NV_compute_program5, GL_NV_conditional_render,
GL_NV_path_rendering, GL_NV_pixel_data_range, GL_NV_point_sprite,
GL_EXT_multisample_compatibility, GL_EXT_multisampled_render_to_texture,
GL_EXT_multisampled_render_to_texture2,
GL_EXT_primitive_bounding_box, GL_EXT_render_snorm, GL_EXT_robustness,
GL_NV_conditional_render, GL_NV_copy_buffer, GL_NV_copy_image,
GL_NV_packed_float_linear, GL_NV_path_rendering,
GL_OES_element_index_uint, GL_OES_fbo_render_mipmap,
GL_OVR_multiview_multisampled_render_to_texture