DXR tier 1.1, Mesh Shading and Sampler Feedback Now Available in Windows 10 Insider Preview Builds

Originally published at: DXR tier 1.1, Mesh Shading and Sampler Feedback Now Available in Windows 10 Insider Preview Builds | NVIDIA Technical Blog

To help developers boost the quality of their rendering and performance, Microsoft announced a suite of new graphics features, now available in Windows 10 Insider Preview Builds (20H1) through the Windows Insider Program.  “Back in October 2018, we released Windows 10 OS and SDK to support DirectX Raytracing (aka. DXR tier 1.0). Within one year…