I can’t get the correct values for the bounding box of an object imported with the urdf importer.
Here is an example code:
test_bbox.zip (1.6 KB)
In this code, I tested to compute the bounding box using [Get Mesh Size] (Frequently Used Python Snippets — Omniverse Robotics documentation) as well as using directly the
compute_object_AABB function from world.scene and using the function
In the three cases, I got the same result for the dimensions of the bounding box:
[0.0225 0.0016 0.0016] while it should give as a result
[0.15 0.04 0.04]
Does someone have an idea of how to get the correct bounding box values?