something is wrong when computing 3D bounding boxes for certain objects

Hi, I was creating a dataset with the ground truth of object’s 3D bounding box. I observed that certain objects did not get correct 3D bounding boxes or even were totally missing. Please have a look at the attached image. Hope this issue can be fixed in the future version.

Hi xmaster,

THanks for pointing out, I will pass this to the development team.