Exporting a rigged character as obj crashes Create

I am not sure if this is an issue with the usd character itself, or something with create (but either way it should crash, just error).

I guess the dialog box doesn’t make much sense on the exporter, because it asks to export animation and such, so maybe that is part of it? (I’m not aware of an OBJ having animation support).

Is this a known issue or anyone run into this?

Hello @user56551! Could you send me a copy of your source file (USD)? I’ll have the team take a look at this! You can email it here: omniversecommunity@nvidia-omniverse.atlassian.net