Can’t open an USD file which contain both navMesh and skelRig

Hello everyone,
I encountered a strange issue with the latest Kit App. Every time I try to load a scene that contains a rigged character and a navMesh, it instantly crashes. This does not happen with USD Composer from the Launcher. Does anyone know what might be causing this?

Can you send us your crash logs and the actual USD file please? I think it could be FSD, Fabric Scene Delegate. Go to PREFERENCES > RENDERING and turn off the first option, FSD. Restart and try that.

It was the FSD that caused this issue. My scene is now working, thanks @Richard3D

Ok good to know. Sorry about that. We are working to improve FSD all the time. I think its the NavMesh. Can you test with “just” the character and then “just” the NavMesh to see exactly what it is please? Then can you send us the file so we can test here please.

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