How to import assets using assets importer

I want to import assets to the scene with collision enabled: .glb , .stl .ply , etc.

Is there an example on how to do it in python? rather than converting it to USD first? thanks

Isaac Sim Version

4.5.0

Operating System

Ubuntu 22.04

After importing them, you can add collision to the imported prim with the UsdPhysics.CollisionAPI.Apply() method.

@VickNV thanks for your kind reply, my question is also about How to import assets in IsaacSim python API? not as .usd file, but in their original format, as I am not sure how the assets importer extension can be used in the Back-end, thanks.

No, everything needs to be in USD in Isaac Sim.