Hi,
I’m using isaac sim to build an environment for AMR to simulate driving where there are many obstacles (the obstacles immovable),but i didn’t find a way to make the object static, do anyone has any suggestions?
thank you!!
Hi,
I’m using isaac sim to build an environment for AMR to simulate driving where there are many obstacles (the obstacles immovable),but i didn’t find a way to make the object static, do anyone has any suggestions?
thank you!!
Hi, maybe you could try adding to the object only a collider components without a rigid body component.
Let me know if it helps
thanks for your reply .
After I “lock” the object I want to fix, I can achieve the desired result.
Hi,
I also want to make my object static, and could you tell me how to do this by “fix”? Is it used in the Python function to do this? Thank you.
you could try adding to the object only a collider components without a rigid body component,if you use rigid body you can lock it in the property>> Physics > rigid body and it have selection box that can fix the xyz or rotation
Ensu via NVIDIA Developer Forums <notifications@nvidia.discoursemail.com> 於 2023年10月16日 週一 上午7:06寫道:
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