Hi everyone:
I wanted to know if generic range sensor can get hit object’s name?
Or are there any other ways to get the 3d object’s name by use a sensor or other tools?
vic-chen
1
The objectid from the rtx sensor should be able to get you the prim that is hit… if that is also an output of the generic_range, then it should work the same way.
Related topics
| Topic | Replies | Views | Activity | |
|---|---|---|---|---|
| Isaac Sim RTX Lidar, no objectId | 5 | 794 | February 9, 2024 | |
| Get generic range sensor running | 3 | 455 | April 15, 2024 | |
| Missing Object ID information from RTX Lidar Omnigraph node RtxSensorCpuIsaacReadRTXLidarData | 5 | 237 | July 14, 2025 | |
| Isaac Sim: Check which object collided with obstacle | 5 | 1126 | April 5, 2024 | |
| RTX Laser ObjectId incorrect | 5 | 410 | April 24, 2025 | |
| The creation and information retrieval of the custom "RTX Sensor" have failed.(Isaac sim 5.10) | 8 | 216 | December 23, 2025 | |
| Isaac sim 4.5 debug | 3 | 139 | August 5, 2025 | |
| Isaac Read RTX Lidar Data Node | 7 | 993 | September 6, 2023 | |
| IsaacCreateRTXLidarScanBuffer return zeros in objets ids | 3 | 178 | September 18, 2025 | |
| RTXradar | 3 | 179 | April 18, 2026 |