Information for changing settings for camera

i am currently using isaac sim to navigate in default maps in default vehicle, which comes with fisheye camera.
fisheye is usually not a big problem, but changes in lighting settings caused it to look very bad. I want to use wide-angle or just “normal” lens, that would result in images similar to what our eyes would see. Are there any documentation or information reguarding camera related settings?

From a rendering perspective, here is an overview of cameras in Omniverse..

The “normal” lens is the default pinhole projection model when you create a Camera in Isaac Sim. Our tutorial for adding cameras to a scene (or robot) is here.

Please start with these, and let us know if you have additional questions!