The particle simulation for your stage appears to be working fine in Isaac Sim. Can you please provide a test script that demonstrates the issue in Isaac Lab? It may come down to how you are loading the assets in lab and I want to make sure we aren’t missing something.
Yes, my scene works fine in Isaac Sim and I can run a RL training in Isaac Sim using the following dirty trick:
backend set to numpy
device set to “cuda:0”
set defaults set to “False”
However, this solution can become very slow if you use multiple camera as the transfer of memory to cpu takes a lot of memory and cpu time. Also not mentioning that in Isaac Sim, cameras and articulations can’t work with the backend set to torch as their interface are only set to numpy.
So I decided to move to Isaac Lab but I was expecting that using the torch backend would work but it seems that it does not. Shall I deactivate Fabric or use the cpu device to get the particle set rendered and simulated?
What would really help us is a testable script! It sounds like things aren’t working as expected, but we can’t help you without additional details on what you’re doing and how in Isaac Lab :)