By using the extra argument --/renderer/enabled=ârtx,irayâ in the Isaac Sim App Selector, it is possible for me to get the Accurate (Iray) renderer as an option in the drop-down menu. However, it seems that selecting the option in the drop-down menu does not change the renderer everywhere. For me, it, for example, changes the renderer of the displayed viewport. However, the renderer of the outputs of the Synthetic Data Recorder does not change to Iray. Also, the renderer used to publish images of the viewport (via âIsaac Get Viewport Render Productâ and âROS2 Camera Helperâ action nodes) or of cameras (via âIsaac Create Render Productâ and âROS2 Camera Helperâ action nodes) to ROS2 seems to not change to Iray when I select it in the aforementioned drop-down menu. However, it seems to change when I switch between the Real-Time renderer and the Interactive (Path Tracing) renderer in the mentioned drop-down menu. The same issue also occurs when I launch Isaac Sim with Python as a SimulationApp and use the get_rgb() function of the Camera class in the omni.isaac.sensor extension.
Additionally, I also noticed the occurrence of an error when I blocked the two RTX renderers by using the extra argument --/renderer/enabled=âirayâ and then using, for example, the âIsaac Create Render Productâ action node:
2024-02-09 14:48:21 [66,259ms] [Warning] [omni.usd] Failed to create Hydra Engine for viewport!
2024-02-09 14:48:21 [66,268ms] [Warning] [omni.usd] No hydra engine was found with name ârtxâ, running at tickrate: â120â and matching hydraengine flags: â0x0â
Is it possible that the Accurate (Iray) renderer is only partially implemented in Isaac Sim, or did I miss some other option to change the renderer? Being able to use the Iray renderer would be crucial for me, as some very complex materials do not work with the other two renderers.
Yes you cannot simply overide the iray system with that flag. You have to go to your Extensions Manager in Issac Sim and find the iray rendering extension and enable it. The entire extension is off by default now. So you have to load it before you can use it. Do not edit the code flags.
The issue also occurs for me when the extensions omni.hydra.iray, omni.iray.libs and omni.iray.settings.core are enabled. Those extensions for me are enabled by default when I launch Isaac Sim via the Isaac Sim App Selector. Are there any other extensions which I would need to enable?
Thank you very much. I would prefer to use Isaac Sim due to its ability to interact with ROS2 and to also simulate, e.g., IMUâs. The material which I would like to use is an MDL material with a measured BSDF, which seems to be not supported by the RTX Real-Time renderer. I would like to use this material in order to have a smaller sim-to-real gap during testing of robotic algorithms.