I’m currently using a game controller to control the UR10 in Isaac Lab, but I found that the Isaac Lab interface automatically captures the game controller input and maps it to the camera view movement. This causes the camera view to move simultaneously with the robotic arm. Can anyone knowledgeable explain how to disable this feature of the game controller controlling the camera view?
https://docs.omniverse.nvidia.com/isaacsim/latest/gui_tutorials/tutorial_advanced_input_devices.html
This is an excellent discussion to engage the Isaac Lab team. Please open a discussion on this topic in the Isaac Lab discussions forum here.
Thanks, I will submit this discussion later. However, I wonder how I can do that. Can I transfer this discussion to the forum directly?
Use the issues tab and click on “New issue”. Then “Get started” with your question. You currently can’t transfer this discussion directly. Thanks.