Issues Setting up PhysX 3.3 on Visual Studio 2010

Hi guys! This is my first time using PhysX, so forgive me if I am making a stupid mistake.

I just downloaded the PhysX 3.3.0 SDK, and I thought I had set up the include libraries correctly. However, when I try to run a piece of code given to me by my lecturer, I get the following error:

error LNK1104: cannot open file ‘e PhysX3Common_x86.lib’

I have added the PhysX3Common_x86.lib file to the “Additional Dependencies” tab, so I am unsure as to why I am getting this error.

If someone could point me in the right direction, I would be grateful.


Why is there an ‘e’ in front of ‘PhysX3Common_x86.lib’? Is that just a typo in your question, or is the system actually looking for ‘e PhysX3Common’?